Movement: WASD(sorry if you're on mobile, I dont yet know how to make that work) Fire: Left click Shield: Space Full-Auto: E Your hit-box pivots around your barrel. This was intended to make bullet alignment easier, but has a side effect of allowing for dodges that actually look like dodges, as opposed to just moving out of the way. The shield still has that partial feature if anyone still hasn't found it.
All assets were made by me or by Scratch. Changes Made: +Added purple opponent(fires more slowly but deals more damage) +Added some sounds(can't remember what) +Deflection is functional. +An attempt to fix the stationary opponent problem(did not succeed) Planned Updates: +Cover screen +Background +Better death screen +More opponents(introduced over time) +More/better sound effects +Ability selection(so Full-Auto is not alone) +Improved opponent movement(Someone please tell me what I'm doing wrong) Update recommendations are requested.