Instructions: Enter all the information as instructed. When in-game, get a Command Block (You can do this with the command "/give @p command_block"). Then, power it with anything. Then, right click the sign that appears. Then, power the Command Block again, to receive your item! *** Troubleshooting: - Ensure that there is an empty space above the command block before pressing the button) - Make sure that you are in Minecraft 1.8.x; this generator doesn't work in later versions. *** This generator is based off of the items found in the Minecraft server, Wynncraft. Make your own, similar-looking items in a single-player world with a simple generator! *** V3.1.11 I barely remember what I'm doing anymore (4/16/18) - Changed requirement text from "Level Min" to "Lv. Min" - Added function for reroll count V3.1.10 Small addition (6/29/17) - It is now possible to disable the class tag. V3.1.9 Bugfix (6/28/17) - Fixed a bug created with the previous bugfix that prevented slots from being added onto the item if there were no selected powders. V3.1.8 Bugfix (6/26/17) - Fixed a bug that would cause the entire command to break when there are no slots on the item. - Added a counter for filled slots even at 0 max slots, provided that powders have been selected. V3.1.7 Bugfix (5/3/17) - Fixed left bracket in visual interpretation of powders not being spaced from the word "Slots." V3.1.6 Bugfix and a change (3/8/17) - Made every element in both weapon and wearable categories disabled initially; only Neutral is enabled by default. - Fixed issue where having completely empty powder slots would stop the command from working. V3.1.5 Class requirements (2/28/17 except not just past midnight) - Added class requirements. I don't know how I didn't think of this before. V3.1.4 Powder ability menu update (2/28/17) - Grayed out powder abilities whenever the abilities are disabled. V3.1.3 Bugfixes (2/28/17) - Fixed the powder ability button from not doing anything. - Made the reset button in the powder menu more clear as to what it resets. - Known issue: I apparently forgot to add any sort of class specifications after all this time, but that'll take some rework on the GUI, so it'll be dealt with later. V3.1.2 Another small change (also on 2/21/17) - Added something to ensure that you don't accidentally go over the maximum amount of powders specified. - Added a bullet point in previous update to address something that I forgot to mention. V3.1.1: Small change (2/21/17) - Made slot button change maximum slots instead of the string that gets placed in the slot counter area. - Filled slots out of maximum is automatically changed depending on however many powders you've picked. V3.1: Large bugfix (12/6/16) - Fixed non-Add tools on IDs - Attempted to fix the lore box size - Fixed identification implementation (value detection and positive ID errors caused by negative ID not being contained in else with positive) V3.0.1: Small bugfixes (12/6/16) - Fixed requirements initially not working - Fixed "T to close" spam V3.0: The other overhaul (12/4/16) - Added a GUI, that permits for many more options in editing (In other words, the generator is no longer text-based) - Updated generator to most recent version of Wynncraft styling - Slightly edited description - Dramatic decrease in lag while editing V2.2: Friendliness update (5/19/16) - The generator is now much (depending on your definition of "much") more user-friendly, with explanations on what "Item ID" and "Damage value" is. V2.1: Bug fix! (4/6/16) - Identifications will no longer have spaces in between them. V2.0: The Overhaul-thingy (2/16/16) - No more assembly required - Has a much lower chance of breaking; I added filters - Easier to see backdrop options - Less lag (when in editor) - Less variables - Less lists - Asks for credit now - Other stuff I probably missed V1.1.2: 2/15/16 - Changed description of previous update - Added another note - Changed update form V1.1.1: 2/14/16 - Fixed minor bug where lore would stay on screen after finishing V1.1: 2/14/16 - Fixed bug with armor Health and base elemental defense not working V1.0: 2/14/16 - Published project