I made this replica of chooper's a long time ago on an unreleased engine, which I had named PFBE, or "Properly Formatted Bsp Engine". What does this change from the original? It has no sorting errors, meaning you won't see triangles snapping/bugging out.
Frustum culling - @ggenije BSP Algo - @littlebunny06 & Cheeselord Tri fill - @-rex- Scanline fill - @xXName77Xx Lighting - @Howtomakeausername Obj importing - Vadik1 Perlin Noise - bobojoeho