Controls for: Flash: Arrow Keys Reverse Flash: W, A, S, D Zoom: U, H, J, K (Sorry if weird or inconvenient XD) (Zoom's lightning surge is active when u or j pressed - jumping or charging - but could be a bit hard to see) Wraith: 1, 2, 3, 4 (Glide to Flash), 5 (Sorry if also weird) Background: Morning Time: m, Night Time: n
Sorry if there's a lot to read :P It's just that I had a lot to say March 29th, 2016 I haven't worked on this for quite a while now, but I think I'll start actually doing what I've thought of doing, cuz if I don't start to actually add the scripts that I've mentioned to my project, there isn't much point, since most of you will probably not even read half of this and some important and kinda big ideas are all the way down. Just down. Like really below. Just scroll it down. Just go all the way down. But, there is also some other info that some people could and might want to read throughout the whole notes and credits sections, not that you have to read it all to see what I want to do with the project, but I'm not saying that you shouldn't read all of it either. Just try to read some of it March 8th, 2016 Bugs/Problems: - Floating speedsters (For some reason, when Flash or Reverse Flash goes to Zoom, they could start floating :|) - Now that I made the speedsters smaller for more space to run, Zoom's surging lightning animation is hard to see ;-; Pending Updates: March 3rd, 2016 Added/Changed: - Nothing - Even more nothing - Nothinger nothing - Nothingest nothings of nothingness Sorry about that -_o Bugs/Problems: There are some ways to break the project's sprites, and some errors with what they do when something is pressed or how the speedsters leave clones. Sorry about that, and I'll try to fix these things. Pending Updates: - Fixing the bugs I mentioned above - New map - Smaller speedsters - More space to run - More platform; less "2D" (I think) - Zoom costume lightning upgrade (Longer streaks of lightning, maybe even moving lighting with each step) Those are just the updates I'm planning to make soon, but all the others should be below Feb. 22nd, 2016 Added/Changed: - Zoom can now actually get off the ground :D (But the side effect for this is that when he jumps off the ground he has to take the others with him :/) - Fixed Morning-Night transitions in the background (Which I broke) Bugs/Problems: - Flash and Reverse Flash now jump randomly while creating clones, which I'm not sure how to fix, but one day... -Zoom's jump might have to be remade Feb. 20th, 2016 Added/Changed: - Speed Crisis Title is stopped when space is pressed to decreases chances for lag, which are low anyways - Vibration for every speedster (Fixed version) - Improved re-spawn actions (When space pressed, all characters function and re-spawn properly) Fixed a few Bugs: - Zoom being able to Infini-jump - Zoom glitching and slowly floating up - Zoom making clones forever Zoom had a lot of problems at first since I was the one making his new scripts :P Pending Updates: - Stand Stance activated for all speedsters when they are not running - Sonic Boom for certain occasions Feb. 19th, 2016 I added Zoom from the show :D, and he has a few extra abilities and features, which are: - Vibration Effect ( On altitude, I think) - Surging Lightning (Hold j or u for surging lightning) (Not done working on that yet; needs to be fixed) - Can slow down others slightly, but self more (After space pressed) - Made his scripts a bit simpler since I thought that some unnecessary space was being used, and will also make some scripts simpler for the Flash and Reverse Flash) - Pretty sure there's more but sorry can't remember :/ Also, If you think that Zoom is too fast for the size of the map, then you could make him slower, but I will try to fix that by maybe shrinking the speedsters and making a new map that is great for speedsters For Reverse Flash: - He also has the Vibration Effect (Also only altitude for now) For the Flash: I will add some cool stuff for him later, like throwing lighting bolts and reking bad guys :D (Also maybe tornado motion, supersonic or infinite mass punch, - maybe both - and maybe something to do with time travelling...) Other Possible Updates: - I might make the intro of the game cooler (The page that says " Press space to begin") ALREADY DID IT :D Comment on it if you have something to say about it - Definitely going to try to make this a fighting game with many features, and also different modes and backgrounds - Will try to add Jay Garrick and Wally West, maybe even some characters from Arrow, or some characters of Flash who aren't speedsters [(That part could be VERY time consuming for me, since I'm not very used to scratch yet, or very good at programming or pixel art (Even harder since I'm using a laptop for all this - No mouse)] (Also you probably shouldn't expect any of my characters to look very detailed or awesome, but I'll try) - Might add team battles [Options for 1v1, 1v2, 1v3, 2v1, 3v1, etc... (While making the huge advantage in numbers not affect the outcome of the battle as much by changing stats of characters, which I'm expecting to be very time consuming and hard for me)] Credits: Thx to THEFLASH512 for the Reverse Flash sprite (really helped) And thank you so much to willis710 for this great project