Welcome to my latest MAP! I'll be sure this one is successful, I'm not going to add all the part info in the description because it's in the project, only open and unopened parts will be listed here. (Note, only the things that change when the mouse is over is a button.) On the screen, the number on the right is the length of the part in seconds, there's also your play/stop button, and direction buttons. To see the script, click "See script for part", and to listen to the part without a continuous loop, there's a play button available on the scene screen. To see the character reference sheets click "REF", and click the ref to switch between characters. You can also use the descriptions here: Paul - A german shepherd who wears a hoodie and is smaller than his brother. Older Brother - A soldier who works as a firefighter, has a muscular build, commonly wears a t-shirt and dogtags If you have questions about a scene, feel free to ask, I would love to answer them for you. Over-asking is better than under-asking. And if you want to offer to change it, I'm open ears This is important-- Before you do your part, be sure it's within the context of the part before and after unless specifically stated not to, like the dream scene and flashbacks. The inside of the apartment is small and gray, and the time at the beginning is nighttime. So is the fire scene To apply for a part: Nickname / an example of animation or art / Part / why you chose this part / what you plan to do for this part / how soon can you finish? / Codeword / Have you read all the scenes? / Are you open to me suggesting a part based on your example? I'm only accepting people with good animating skills, with the exception of the first part and the TN, since those don't take too much effort, and the animation style I'm looking for is clip animation, no movement code. Note: The more complicated the part, the more skilled you must be to be accepted. But, I'm flexible, so adding a picture of the main characters could help with the application When you are accepted, the map part must be a remix of this project, and be sure to delete all the sprites and save the part of the song you have. Please be sure to try to show me progress, so I can see how it's going. TN: @ShinyButterfree Parts: 1: Open 2: Open 3: Open 4: Open 5: Open 6: Open 7: Open 8: lolhi095 9: Open 10: Open 11: Open 12: 13: Open 14: 15: Open 16: Open 17: Open 18: Open 19: Open Extra info: Try not to make the part more than 1 sprite Paul lives in a city, and his brother, who was a firefighter, died in action. He was very close with his brother, and the loss is hitting him hard. Both Paul and his brother are German shepherds. Paul is the shorter one, and his brother is military muscly. I prefer the scenery to be set in the early 2000s, so no smartphones or tech of the sort.
Thank you so much to @Telsemm10 for being so quick on the references! If the song parts sound like they cut out a bit, press space for low effects mode, it will help, these cuts are seamless because of a strategy I use to make them. The beat indicator is just for effects, it's not important. The only thing not made by me is the song and references, all the coding, story, characters, and effects are West-Original Song: Savin' Me - Nickleback