Get ready to survive events as you stay on the island! Stay on the island as long as you can, and don't die! You need a stick to attack, which will spawn every once in a while Directions -------------------------------------------------------------- Click to start, stay on the island, don't touch the water, survive the events. Spinner spawns vertically, so be careful. The Rampager spawns in the middle. Controls ---------------------------------------------------------------- WASD - Move Q - Attack E - Pick Up/Interact Space - Sprint Events ------------------------------------------- 1 - Lava Spinner (Second Phase: Flaming Blossom) 2 - Meteors (Second Phase: Wrath of the Cosmos) 3 - Mystery Box 4 - Island Shrink 5 - Rampage (Second Phase: Destructive Fury) 6 - Eruption 7 - "Restlessness" ;) 8 - Special (game1) - "Restlessness" ;)
Will need tons of updates I plan on making the map MUCH larger, with scrolling or screens, like older TLoZ games [IMPORTANT]: if game does not work, i am most likely updating it idk what to add give me ideas PLEASE Update Log --------------------------------------------------------------------------- Alpha Ver. 1 - 5 Disasters, 2 P2 Jump to Beta Beta 0.1 - Overhaul: Fixed directional speed stacking, added sprinting, updated title screen, made it so you have to get a stick to attack, added settings, added debug menu (variable show + godmode) added survival timer, added death screens, reworked death animation, and changed keybinds Beta 0.2 - Added disaster 6 and hardmode (shrink, volcano, rampage, meteor, and spinner) and hardmode filter Beta 0.21 - added eliminator and command bar for me, grass textures and its swap button, and fixed stick spawning Beta 0.22 - W.I.P. visual update and better scores Beta 0.3 - mystery box fix and start of inventory implementation, + min max system Beta 0.4 - added health Beta 0.41 - made inventory slots work Beta 0.42 - edited graphics Beta 0.43 - added rain Beta 0.5 - added the Game Master Beta 0.6 - *Understanding overhaul/valediction Beta 0.7 - Beta 0.8 - *This update I took out some systems that did not fit well with the direction of the game, plus added some clarification as I rework things.