[ Arrow keys ] Move and jump; hold to go higher [ Up / Down ] Read signs, crouch, and fast fall. [ R ] Restart. [ J ] Hide double jump indicator. [ Q / E ] Toggle show scene number and player position. Press "T" to enable Dev controls (on by default): [ 9 ] Fast travel to any scene. [ Z ] Teleport to mouse location. [ X ] Toggle god mode. [ C ] Switch gravity. V1.4: - Wall jumping :) - Double jump is disabled (but still there) - Many small changes that I don't even remember (probably) - Version names (because I'm feeling a bit silly) KNOWN BUGS: - None new (hopefully)
I got bored making game play so I wanted to add more character movement. Honestly wanted it to be more polished but my player sprite has diabetes and needs to be orgenized. The only reasonable way to fix it would be to rewrite the entire thing so I can do it right the first time. I might even make it a Celeste type movement system. Music: Title - Abstract by Arvi Teikari Main - No Rocking In The Jazzhands Zone by Peter Gresser