Welcome to my Pseudorandom Number Generator! This project finds seemingly random numbers without using Scratch's built-in 'random' block. More info in-project. Credits: @Will_Wam for the text engine. *************** How Does the Random Number Generator Work? This generator does not find true random #'s. Instead, it uses a formula to calculate numbers that are seemingly random based on a seed value. The formula will use the seed you selected as the base value. If you selected 0, a seed will be chosen from the current state of the timer. Now, a recursive formula finds a sequence. A recursive formula if a formula where each term in the sequence is calculated from the previous term. The terms of this sequence are the "random" #'s. The formula used for this project is as follows: a(n) = 4 * a(n-1) + 1 where a(0) = seed Finally, each term has mod of max - min applied to it, so that the random #'s are within the specified range. This gives the appearance of random #'s! Hint: Move your mouse to the bottom-left corner to see what seed was used (useful if you set Seed to 0).