Welcome to Asteroid Belt! Navigate your ship through- you guessed it- an asteroid belt while collecting power-ups! Controls- Arrow keys/WASD Power-ups: 200 Coin- Collect 200 points Battery- Regain 1 Health Shield- Protect yourself against 1 hit Dev tools (for now) 0- Reset high score Tips: -Don't stay at the top of the screen for too long -Value a battery over a shield -Have fun! This game uses a LOT of clones but fortunately, I optimized it so much to the point that there are rarely more than 50 clones on screen at a time.
All art, assets, and code by me. I wanted to see if I could actually finish something for once and I think I did well. Version history/Changelog: V1.0- Released. V1.0.1- UI fixes V1.0.2- Fixes to hitstun code V1.1.0- Added Ost (Composed by yours truly)/Updated 200 Coin texture V1.2.0- Redid UI/Options Menu + Layering Fixes V1.2.1- Changed Battery texture, added star twinkle, attempted to add mobile controls but gave up, redid title/options UI (looks a little funky but I hope it's fine), Completely reworked collisions. V1.3.1- Fixes: Fixed asteroid texture Fixed a bug where the score would load over itself exponentially Fixed a bug where the title screen would load over the options menu Fixed a bug where the asteroids would load over the UI and Score Fixed a bug where the music would load where it wasn't supposed to Fixed a bug where powerups would spawn on the title screen. Features: Added the ability for the asteroids to push the player Added a player trail Added an accessibility hotkey where you can press Enter to start the game Redid the UI buttons (again) Added an effect to collecting a 200 Coin Added a feature to let the music fade out on death Redid the Score code Added a dev built-in reset game feature Added an impact animation V1.3.2- Added a slew of sound effects (possibly not final). Made and coded a start game sound but did not implement it for now. Fixed a bug where settings could be modified on the title screen (which was made apparent by the addition of menu sounds)