arrow keys to scroll. made what is the beginnings of a shapez terrain generator. hopefully it will come in handy for someone. made for shapez collab. uses a similar blob generating formula as the real shapez, took me a while to understand the source code. Also - the 4 closest chunks to the hub will always have the preset colours (like in the real game) - the deposits get larger when you move further away from the hub (like the real game) - the gray square is meant to represent the hub. - deposit pixels are slightly transparent for my own debugging purposes - I did not code for the specific shape types in each gray deposit as people have already made shape generators in the collab, I feel my code would become harder to combine if I included this 3429 prev: bongo sim