this is how to make more than 300 clones properly. this example is where I coded 2000 clones to go randomly on the X and Y axis, point in a random direction and use a random costume. if you want to delete the clone, delete all the lists' contents at the current ID. just use the normal move blocks to move the sprite. ONLY 500 RECOMMENDED
v1.0: A fork of the Nuofdl 77 clone engine (that is a work in progress) v2.0: Made the clone coding easier for game coders v2.1: Fixed a major optimization bug that causes the engine to be very slow