PROJECT paused: Issue is HOW DO I GET ALL THE MULTIPLAYER CLIENTS TO AGREE ON WHICH TILES WILL SINK? Fixed with PRNG
New issue: It lags when generating the next PRNG number Fixed New issue: How do I sync up the seed? Possible fix: generate a random number at the start of every game Set the cloud var Wait 1 second Read the cloud var Whatever it comes out to, is the agreed apon seed