<v^> or wasd to move hold to sprint
I managed to figure out how to do the increasing sprint values and I am proud of myself. Feel free to use any of my code as long as you credit me.(with @toolk) I am planning to make a spell-based rpg where you cast spells to defeat enemies and probably some story stuff. F.Y.I the falling animation at the start (yes that is what it is) is me dabbling with what a cutscene would be like.