[Scroll down for the changelog, tutorial, etc.] --- INSTRUCTIONS --- Player 1: >WASD to move >R and G to transverse turret >T to fire >5 to fire Machine Gun Player 2 >Arrow keys to move >J and L to transverse turret >K to fire >I to fire Machine Gun Current Event(s): None [Keep scrolling down for the changelog] ----- TUTORIAL ----- The front armor of a tank is strongest; hitting it there may not do damage. Shoot the side to do more damage and shoot the rear to do the most damage, possibly even one-shotting your enemy. Win by dealing 100 hp of damage to your opponent and destroy their tank! If you get stuck in a small rock, keep backing up until you can get out. If stuck in a large rock, try to get out by turning INTO the rock. This will eventually push you out of the rock, and it will let you back out. This can take a couple seconds; in the meantime, your sides and rear are both exposed to attack. Moral of the story? DRIVE CAREFULLY. --- CHANGELOG: March 23, 2024 >BETA V0.99: Initial Release March 23, 2024 >ALPHA V1.0: Official Release: Added music and a way to rematch after a battle in game. March 23, 2024 >ALPHA V1.03: Added machine gun spraying mechanism March 23, 2024 >ALPHA V1.10: Heavily nerfed machine guns >ALPHA V1.13: Slightly buffed machine guns March 23, 2024 >ALPHA V1.17: Complete machine gun rebalance March 23, 2024 >ALPHA V1.27: Increased armor hitboxes to fix the bullets going through tanks glitch and added a feature that turns the destroyed tank black and immovable. March 23, 2024 >ALPHA V1.32: Nerfed machine guns March 23, 2024 >ALPHA V1.36: Slightly reduced frontal armor plate size/increased side armor size March 23, 2024 ALPHA V1.39: Added mute button March 23, 2024 ALPHA V1.43: Added exhaust smoke March 25, 2024 ALPHA V2.20 - MAJOR UPDATE: >Added new singleplayer mode and an A.I. bot >Slightly reworked the machine gun damage >Added settings >Reworked settings and mute button >Changed game selection backdrop March 26, 2024 ALPHA V2.27: Improved A.I.; A.I. now runs away if hit and tries to turn around rocks March 26, 2024 ALPHA V2.30: Improved A.I. movement script March 26, 2024 ALPHA V2.36: Further improved A.I. code March 26, 2024 ALPHA V2.37: Reduced size of machine gun bullets March 26, 2024 ALPHA V2.39: *Fixed tank moving on its own in 2 player mode March 28, 2024 ALPHA V2.43: Added Heal Crates; gives 30-40 when picked up *V2.43.67: Fixed Heal Crates being reusable March 29, 2024 ALPHA V2.57: Added ammo crates; increases ammo by 15 when picked up March 30, 2024 ALPHA V2.63: *Fixed ammo crates >The annual Easter Event is here! Get in your tank with your new pet bunny and TAKE THE ENEMY OUT! Rocks have been turned into easter eggs by the easter bunny! There's a new minigame: The Easter Minigame! Help the Easter bunny catch as many eggs as he can! *Fixed A.I. shooting March 30, 2024 ALPHA V2.68: *Fixed several glitches March 31, 2024 *Fixed Easter Minigame Background Slightly changed how Easter Eggs spawn in the minigame April 1, 2024 Happy April Fools! Shells now have "new abilities" April 1, 2024 The April Fools and Easter Events have ended. April 1, 2024 ALPHA 2.70: Decreased the amount of ammo you start with Upcoming Events: None Major Planned Future Updates: >Shell ricochet physics >Smoke Grenades
If you have any ideas for what I should add, tell me in the comments. If you find any glitches, PLEASE TELL ME ABOUT IT IN THE COMMENTS, or even better, tell me a method/script that you think will fix the problem. Thank you! :D Credits are below the Known Bugs section. --- Known bugs: >Collisions being slightly glitchy >Shells may go through a tank, especially machine gun >bullets at close range (Now patched, but if it happens, tell me in the comments) >Tank may get stuck in a rock >Shells go through rocks (Very rarely, only in certain conditions like hitting the very tip of the rock) >Russian Stepps map having random invisible objects, sometimes the tanks hit something that isn't there and can't reverse --- CREDITS --- Art: IS-7 Tank art by @medaka20, I changed the number on player one's tank, the rest is unaltered. Maps by me. Inspired by: STUG.io and @Tank101's Multiplayer Tank Game 4. Copyright: Scripts are ~98% mine, although some were inspired by other scratchers' code. Note that I DID NOT simply copy code from someone else's project and put it into mine. Music: One Minute of Proud, part of the soundtrack from "Soviet Storm: WWII in the East", a series of documentaries posted originally on the StarMediaEN youtube channel.