Been a little while but... ye I decided that the enemy dust has to be postponed to a later update for the engine, because it's proving to be far too time consuming for it to have my attention right now. In version 0.8, the health bar system will be fixed to work with odd numbers (whoops), there will be a save system (one save point per room), a title screen/main menu, a RESET option =), and an exp system (it won't be accurate or anything, it'll just be variable enough for it to work with your UT game. wish my poor brain luck