See original project for explanation: https://scratch.mit.edu/projects/985321285 ------- TurboWarp ------- https://turbowarp.org/985355493?fps=60&turbo
I increased the radius of the circle from 180 to 49500 (through some tricks with sprite size to stop them from being fenced in as much), to see if this would give a more accurate result, which it seems to do. Yes, I remixed my own project