(If WASD control does not work for you, then you have a different keyboard configuration enabled. Hold Shift + Alt to toggle it) > Pause (There's also settings) = [P] > Spawn one of the cases = [Space] } To collect items from case, simply touch it > Spawn an enemy = [E] } Bestiary will be added, but not yet (If you using TurboWarp, then don't set max FPS to 60 (You'll see why, if you dare)) Not mobile friendly (yet). Sorry, mobile players and gamers :(
Circlelike [0.1.4.0.1 Alpha] > Fixing Fixed } Overpowered orb didn't work (it wasn't changing parameters of knife) .-. (Next update will be soon. Btw, don't shy to ask about some ideas for a next update, it can be really helpful for this project) Circlelike [0.1.4.0 Alpha] > Adding Added [Pause Menu] } Now, In pause menu, you could mute and unmute background music. Soon there'll also be able to mute SFX Added [Sound] } Added SFX for throwed knife Added [Cases] } 3D (non-visible) effect for cases Circlelike [0.1.3.1 Alpha] > Fixing Fixed } When a box/enemy appears, it may spawn inside the character, which may interfere with controls >>> [Responce: Now the enemy/box will not start its code, but will teleport from its place until it not touches the player] Circlelike [0.1.3 Alpha] > Revolution (added) Added } Instead of an item, when you press the space bar, one of the types of boxes will appear >>> To get the item(s), you need to break the box Circlelike [0.1.2 Alpha] > Adding and fixing Added } 4 New Items Fixed } Too much speed - your knife moving too fast and it cannot reach the player, player need to reach it (which is suck) >>> [Responce: Lowed Max Speed Attack limit] Circlelike [0.1.1 Alpha] > Fixing } Unreachable item appearing Circlelike [0.1 Alpha] > Project uploaded } Pause mechanic } Knife throwing } 5 Items able to collect } 2 enemies } Die = Stop All } Have some bugs such as stuck into walls, enemies, and I think it's pretty annoing to stuck in the walls, so I'll try to fix that bug soon