Antrap is a beta of my personal cellular automaton system :) have fun looking at it rn, its just getting started with a few different statuses for the citizens known as "Boops" that change based on their neighbors and statuses of their neighbors. If a boop is overcrowded, it will die. (Severe overcrowdedness causes the zombie virus) If a boop only has one neighbor, it will turn lonely. If a lonely boop is overcrowded, it will turn into a zombie. Zombies die after one turn. Deads turn alive if there is 2 or more surrounding alives. Alives, not lonelies, turn zombie if there is a zombie on both sides of them. Alives turn sad if one of their neighbors turn zombie. Surrounded sads turn into bombs if they are surrounded by 4 or more people, but turn into rich people if surrounded by more than 6. Bombs destroy surrounding people for 1 turn before destroying themselves. Purple is lonely, White is alive, Black is dead, Red is a zombie, Blue is sad, Yellow is a bomb, Green is rich. Come back later and there might be an update ;)
Watch the boop population growth, turn lonely, succumb to sadness and the zombie virus, survive bombs, become rich, and possibly go extinct in this very fun cellular automaton simulation! (Sometimes the census block bugs out) Music by me