(Heads up!!! This game is heavily PC reliant.) Here are the controls: A / D = Left / Right S = Dodge W = Jump Up Arrow = Jab / Projectiles Left / Right Arrow = Dash / Combo Extenders Down Arrow = Special Move Turbowarp: https://turbowarp.org/985893032
Finally...after one long and excruciating year of development, No Liability has finally released. This game has put me through so much and it has also been through so much. But thanks to the support of my friends support and patience along with yours, I finally managed to do what I believed for so many times to be impossible. I finally managed to get this game out. I hope that you all enjoy this game as I enjoyed making it with my friends. Big thanks to my good friends @lawlman42069 @Bear_GuiiYT @intheshadows197 and many others for being their with me during the development of this game. (They're my day 1's fr). Be sure to love the game, favorite it, and enjoy it. (THE WAIT'S FINALLY OVER!!!) (First released on Sept. 07, 2024) Patch Notes/ Updates: Turning system has been improved. (Online) C.P.U's are now able to use their special abilities. A few sprites have been removed to increase the games performance. U.I changes have been made. Freddy no longer takes damage when countering. Spawn death issue has now been resolved ================================= Jan. 02, 2025: New Character Added. (Single Player only) Freddy's health has been increased to 200. Chica's pizza special has received a damage increase. Back button has been added to game U.I. Golden Freddy will be added to online sometime soon. New maps. ========================================== January 15, 2025: Father's Day Update New character added (Spring trap). Combat system has been reworked just a bit. Online mode has been replaced with a Training Mode. Major bug fixes for Golden Freddy. Credit to @Campfire for allowing me to use a dummy model he made for training mode ========================================== October 15, 2025: Stopping the game will now show the thumbnail of the game Training mode bugs have been fixed Some sprites removed for quicker and better loading Springtrap's assist-trophies have been reworked New bleeding effect ======================================= Oct 4, 2025: More sprite removal Blocks cleaned up and shortened for some sprites Deadly borders have been brought back