click on the buttons after the intro sequence. doesn't matter what you type. if you want a battle that actually fully functions from start to finish, click the yellow button arrow keys to navigate, space to select ==Developer Journal== Proto v1: (v1) Semi stable battle system with all actions functioning (v2) Item action bug fixes Proto v2: (v1) A stable shop system utilizing sprites for the planned "Southwick Shop" (v2) Added cigarette item; triggers very broken battle. (Music temporary.) (v3) Added unstable Lena fight (v4) Battle system bug fixes (v5) Partially stabilized Lena fight (v6) Added unstable Adam fight
the remnants of what was intended to be my scratch magnum opus lol. I was in middle school when I was making this, probably around 2015/16 or so. I added the button menu after the intro sequence to make the playable aspects of the game easy to navigate