i remix and put little bit of shades (be long from overlordrunt777777) Plantera is a Hardmode boss that can be fought in the Underground Jungle after all three mechanical bosses (The Destroyer, Skeletron Prime, and The Twins) have been defeated. Plantera drops a Temple Key upon being defeated, allowing access to the Jungle Temple. While Plantera is alive, her exclusive music Plantera will play. When Otherworldly music is enabled, the track Plantera (Otherworldly) will play instead. After all three mechanical bosses have been defeated, Plantera's Bulbs will randomly spawn in the Underground Jungle (indicated by the status message "The jungle grows restless..."). These bulbs emit a faint pink light in dark areas and immediately cause Plantera to spawn upon being destroyed, usually a fair distance off-screen. The bulbs can be broken in various ways including with a pickaxe or drill, with explosives, with lava, or if the jungle grass underneath them is removed, e.g. via biome spread, actuating the blocks, or with the Clentaminator. Plantera travels slowly through blocks using three long vines to grapple onto solid foreground blocks, similarly to multi-hooks. In the second phase, Plantera gains the ability to grapple onto background walls. The ends of her vines, called Plantera's Hooks, are completely invincible and deal contact damage. Plantera slowly creeps after the player, deals contact damage, and fires the projectiles listed in the following table at them. She generally keeps her distance from the player, instead focusing on rapidly bombarding them with high-velocity projectile attacks. Seeds and Poison Seeds function similarly to the stingers of Hornets and Queen Bee, and the petals of the Flower Pow, but can travel through blocks. On the Desktop version, Console version, and Mobile version, the green Poison Seeds have a 1/2 (50%) chance to inflict the Poisoned debuff for 3–7 seconds. Thorn Balls are similar to the projectiles released by Spiky Ball Traps but ricochet off solid blocks much more quickly and erratically. They will try to follow the player horizontally, potentially overwhelming the player if they stay within the same area for extended periods of time. Poison Seeds and Thorn Balls are only dispensed used when Plantera's health is below 80% (24,000.) There is a short cooldown after a projectile has been fired, which depends on Plantera's current health as well as the type of projectile. Once Plantera is brought down to half of her maximum health (15,000,) she changes into her second form as her pink petals fall away to reveal a thorn-filled mouth. In this form, Plantera ceases to fire the same projectiles from before and instead moves much more quickly and aggressively in an attempt to inflict contact damage. Her contact damage is greater than in the first form, but her defense decreases significantly to 10. Upon transformation, Plantera sprouts eight additional mouths, called Plantera's Tentacles, that are attached via vines to her body. Plantera's tentacles deal contact damage and get in the way of the player's attacks, but have comparatively little health. Defeated tentacles will not regrow, making Plantera much easier to fight once all are killed. Plantera now occasionally releases floating pink spore projectiles that drift toward the player, similar to the spores released by the Giant Fungi Bulb. They can be destroyed in a single hit with any weapon or tool, but travel through blocks and deal high contact damage. Similarly to the first phase, the cooldown between the release of spore projectiles depends on Plantera's health. Plantera becomes "enraged" if she follows the player out of the Underground Jungle, whether it be to the surface, to the Underworld, to a Corrupted/Crimsoned or Hallowed part of the Underground Jungle, or to a completely different biome. This causes her to obtain double damage, double defense (quadruple defense in the second form) and increased movement speed, as well as changing her attack patterns and directly rushing the player. Her projectiles also deal double damage and have reduced cooldowns. Plantera's behavior returns to normal upon re-entry of the Underground Jungle biome. In Expert Mode, there are a few significant differences in Plantera's attacks, aside from the default increased health and damage. In the first form, her pink Seeds can travel through blocks, and all projectiles have limited homing capabilities. The cooldowns are also decreased. In her second form, Plantera and Plantera's Tentacles move faster than normal. In addition, there are nine more Plantera's Tentacles, attached to Plantera's Hooks in groups of three. Furthermore, the eight tentacles that are attached to Plantera's body can respawn after they have been killed (this does not apply to the tentacles on the hooks). Taken from the official wiki (wiki.gg)
original project from overlordrunt777777