14 SPRITES : 43 SCRIPTS : 540 BLOCKS >> Move the mouse left and right to change the horizontal axis of your ship. Press space, or hold mouse down to shoot. >> ENEMY TYPES: Catapult: Comes at you slowly, shooting fireballs. Dancer: Comes down from the top of the screen, moves in a loop, and drags down to the bottom. Ram: Comes from the top near your position at high speeds, can come in groups of 2 or 3. ————————————————————————— When defeating an enemy starcraft, they have a chance to drop a 1up. 1UP TYPES: Bullet Speed Up: This increases the speed of your bullets. It is the most common 1UP, and can stack up to 4. The effect dissipates in 8 seconds. Score Up: This increases your score. It is uncommon. It will increase score by 20. Integrity Up: This regenerates your integrity. It is the rarest 1UP. ————————————————————————— Turning on TURBO mode will turn everything invisible, albeit unintended.————————————————————————— 1.0.0: Base game.
Based on @warfame 's YouTube series, 'How to Make a Shoot 'Em Up Game '. The ship designs are from Kenney's Ship Mixer on itch.io. Number designs use Scratch's Pixel font. Sound effects are made with JSFXR. Bullets, explosion, 1UPs, and warning effects are all made by me. (@Cominite) >> If you find a way to remove the warning effect at the very start, please tell me. If you find a way to clear the lists without muddling the explosion and catapult systems, please tell me.