Finally, it happened The long-awaited sequel SQUARE MAN 2!!!!!!!!!!!!!!!!!!!!!!!! WASD/Arrow keys to move Square Man 3 will start development at 35 likes Or 150 views (no promises on it finishing development though) Sound is recomendid (Story) You are a square named Bob. He was a regular man who got turned into a square by the evil-doer named Bill, and he Is a square who wants everyone to become squares. Your mission is to stop Bill from making everybody square by getting to him, but he is up in the mountains. Can you save the world from becoming squares?
https://scratch.mit.edu/projects/968080112/ for some of the scripts (mainly the movement script) Pixabay.com for some Sound effects and music The first part of the update log is on the test build https://scratch.mit.edu/projects/985123008/ Scroll down to see the update log (Update log) (3/21) Uploaded Square Man 2 to Scratch Changed how the sound toggle works Added level 21 added an easy mode option in the settings added a hard mode option in the settings (3/22) at exactly 0:00 (midnight) I replaced the filler level fixed minor bugs added ᵦ̤̈́͢_̴̸̡̝̩̹̹̟̣͌̓͆̕͝ᵢ̵̛̘̤̜̺̝̃̂̈̂̓̀̔̄͝ᴸ̼̘͔ͪ̂͐̎ͧͯ̿̋̀͜͠ₗ̘̹̩́̀̓̋ͥ͆͜͟͞ to the title screen and gave ᵦ̤̈́͢_̴̸̡̝̩̹̹̟̣͌̓͆̕͝ᵢ̵̛̘̤̜̺̝̃̂̈̂̓̀̔̄͝ᴸ̼̘͔ͪ̂͐̎ͧͯ̿̋̀͜͠ₗ̘̹̩́̀̓̋ͥ͆͜͟͞ a sprite (3/23) added ᵦ̤̈́͢_̴̸̡̝̩̹̹̟̣͌̓͆̕͝ᵢ̵̛̘̤̜̺̝̃̂̈̂̓̀̔̄͝ᴸ̼̘͔ͪ̂͐̎ͧͯ̿̋̀͜͠ₗ̘̹̩́̀̓̋ͥ͆͜͟͞ to the last level scurrying away fixed a bug that let you start the game at the 2nd scene (3/25) added a few new levels made Bill only appear on the title screen rarely stopped using the encrypted version of Bill in the changelogs made it to where you don't keep your jump height when you exit portals or die (you no longer continue going upwards when exiting portals or dying ) but I might change the portals back 3/27 offset the timer by a second prevented me and my test account () from being able to get WR made subtle changes to the scene 7 backdrop 3/28 added 1 level ran out of good ideas 3/29 added moving platforms Tried (but failed) to add a power-up (I still kept the level tho) Changed the position of the text in scene 17 found a better way to keep you from suffocating in the ground (added spikes in the ground instead of changing the position of the death plain (except for scene 18 because of the moving spikes in that level) 3/30 added the ability to restart the scene with R (Thanks to for the idea) 3/31 Imploded added a few levels added the ability to see your death count (settings option) Changed the position of some of the spikes 4/1 Canceled the game (April Fools) 4/2 added the bad ending (currently no good ending) you get the bad ending by beating the platformer a good ending I will add a secret spot where you defeat Bill instead of Bill getting away 4/3 added the death ending and the good ending (I will make them better soon) The good ending entrance is somewhere in the mountain section (scenes 23 to 27) I don't recommend using the good ending to speedrun tho also, you can get a final time with the death ending (die in the good ending) edited some text 4/4 edited certain levels made scene 17 easier by making the grass where the boost platform is a slightly different color made Bill start to attack at the beat drop of the boss music (it's 42 seconds in so if you don't have you're sound on then be prepared to move when Bill starts to attack) fixed some bugs added the ability for Bill to fly when he reaches ultimate power (you die during the boss) tho I might try to fix it 4/5 removed the ability for Bill to fly (in a scuffed way) fix the misspelling of "Square" on the title screen added mobile controls (only a basic build rn) fixed the ability to infinite jump with mobile controls who knew mobile controls were so hard to code (there broken) I should really make the good ending make more sense added a secret message in the death ending (you gotta wait tho) 4/6 added a figment of your imagination fixed a bug where you get stuck in a wall after dying in scene 22 on easy mode 4/7 minor bug fixes added things to the description most of the updates from now until the game is finished will just be bug fixes, fixes to the mobile controls, and making the boss fight better 4/12 Added an ultra-hard mode (it crashes the game when you die) Also I made the fatal mistake of testing it without saving the game first still can't fix the weird collision bug when you enter scene 2 :( 4/19 Only bug fixes for the rest of the duration of this game (unless I feel like adding something else) 6/30 Made a costume for bill when he's charging up 12/17 Finally, a new update... It just makes the secret path actually noticable