dddtdddhdis is a strongest battlegrounds inspired Serial Designation V moveset! controls: d - walk forward a - walk backward space - jump click - m1 4m1s in total space + last m1 = uppercut space then click after 3rd m1 = down slam q = dash forward e = dash backward 1 = Blade Blender 1 (holding space) = Blade Blender (air) 2 = Killer Cannon 3 = Acid Stab 4 = Ariel Snatch 4 (holding space) = Ariel Snatch (air) 4m1s against the edge then press w = wall combo z = reset HP
you can make cool combos and techs everything is made by me! how to properly use moves in a combo: after blade blender, you need to back dash and m1 again to combo extend using ariel snatch (air) after 4m1s using killer cannon (air) is good for combo extending after the dummy is ragdolled discovered techs: blade blender very close to the dummy deals maximum 11 damage blade blender (air), 4m1s, killer cannon right after, ariel snatch (air) right after killer cannon, dash, blade blender (air), 4m1s, acid stab right after, ariel snatch (air) right after 4m1s and front dash right after (combo extender) 3m1s and front dash right after (inescapable combo extender) killer cannon, ariel snatch right after (inescapable) 4m1s, acid stab right after (sends them further away) blade blender (air), 4m1s, front dash right after (combo extender) blade blender, back dash then front dash (damage extender) 4m1s, killer cannon right after, ariel snatch (air) right after ariel snatch right after wall combo (inescapable) wall combo, back dash, blade blender (air) acid stab, m1 right after (inescapable tech, make sure the dummy is behind you but your claw is still touching it) acid stab in the middle of a wall combo blade blender, killer cannon after 3 slices (cancels blade blender) blade blender (close), ariel snatch (time it perfectly when you're in the middle of the final slice) 4m1s uppercut, ariel snatch, front dash right after (combo extender) 4m1s, killer cannon (air), right before you shoot, blade blender (air) to shoot further (behind the dummy) 4m1s, killer cannon right after, jump up, acid stab wall combo, back dash and front dash (damage extender) 4m1s uppercut, blade blender (really close), back dash, killer cannon (air) 4m1s, killer cannon right after, jump and dash then air m1s blade blender (air), 3m1s, wait till the drop to the ground, downslam 4m1s uppercut, jump, acid stab, ariel snatch (air) before acid stab knockback blade blender (air), 3m1s, killer cannon (air), (dummy stays in air) back dash, ariel snatch (air) stay almost behind the dummy, killer cannon, m1, dash, 4m1s