Mudded Cavern (V1.5) - 30% I got distracted by making a mudded cavern related tower. Leak: its a shop WARNING: DO NOT ATTEMPT HARD MODE UNLESS YOU ARE EXPERIENCED AS IT IS VERY VERY HARD (I can totally beat it its 100% possible its not like the boss has too much hp right?) LEAKS A new special stage with special, rather muddy enemies….. LEAKS A new special stage with special mechanics (no special stage though) Like a TD game, but the enemies don’t follow a track and can fight back, so be careful of how you spend your money Weekly challenge 1: terminator takedown 29/3 - 4/4 Weekly challenge 2: make money 5/4 - 11/4 Weekly challenge 3: final showdown mega buffed 12/4 - 18/4 Weekly challenge 4: has been skipped cuz yeah Weekly challenge 5: Mudster’s first attack almost everything is possible with released towers Update log V0.0 Added Soldier Added Peasant V0.0.1 Added Lookout V0.1 Added Farmer, Minigunner and Shielder Added more enemies and finished easy mode V0.1.1 Added Miner V1.0 Added Grenadier and Boxer V1.0.1 Added Swordfighter and Snowman V1.0.2 Added Enchantress and Robot First weekly challenge ever V1.1 Added desert map Added Placement boxes V1.1.1 Buffed Conehead health Conehead’s secondary attack is now used when towers are farther away, rather than every 10 hits Nerfed Conehead’s secondary attack damage Nerfed Conehead speed Replaced Normal mode final boss with Paladin Buffed Soldier Health (12 -> 15) Added New enemies to Sandbox mode Added Immunities including Floating and Hidden (Towers with ≥100 range can detect and hit floating, towers that can detect and hit hidden have “have HD” in their description. Summons do not get HD. Range optics gives HD to everything. AOE damage hits all enemies yes a melee tower with AOE slash will damage a floating enemy hovering 20 feet above the ground due to broken game logic) Started work on Hard mode V1.1.2 Hard mode almost done Buffed robot range (160 -> 180) Sandbox now gives inf money V1.2 HARD MODE RELEASE V1.2.1 Added accessories Added Range Optics and Reactor Meltdown V1.2.2 Added Stockpile V1.2.2 Added King V1.2.3 Added Mech V1.3 Added Pixel Warrior and started collab with @sameastbhud (link to collab game in notes) V1.3.1 Added Blower Nerfed the range of many towers. Solider (150 -> 120) Minigunner (170 -> 150) Grenadier (140 -> 130) Swordfighter (50 -> 45) Snowman (130 -> 120) Enchantress (165 -> 155) Robot (180 -> 175) Started work on mudded cavern? V1.3.2 Ranged optics now gives ALL towers and summons hidden detection WEEKLY CHALLENGE 5!!!! V1.3.3 You can now use hotkeys to buy towers Buffed Radiators Rebalanced TNT Changed Enchantress’s range back to 165 Fixed King only summoning 2 axeman Conehead now does mega wave attack after 2 consecutive melee attacks, which has more damage then a normal wave attack Conehead’s normal wave attack now only spawns 4 explosions instead of 6 Fixed Mega Floating Fixed Radiators V1.3.4 Added Launchers to hard mode
[do not scroll down all the way as that is where the top secret update leaks are] Collab with @sameastbhud ’s sword-n-slice https://scratch.mit.edu/projects/1000233673/ Code for the Collab: Paladins Attack CREDITS Soldier - world tower defense Lookout - world tower defense Farmer - world tower defense + critical tower defense Minigunner - N/A Shielder - N/A Grenadier - critical tower defense Boxer - master tower defense Swordfighter - world tower defense Snowman - world tower defense + critical tower defense Glue Gunner - @JaredM1998 Mace Thrower - @Haydensscartch King - world tower defense Range Optics - N/A Reactor Meltdown - @cowmanjl Stockpile - world tower defense Maps - @KonradKoksu Enemy Health Counter - @KonradKoksu Some code by @warfame. The narrator guy is @sameastbhud , a person who helped me on a previous game and has been with me for 6 months I said do not scroll down update leak: do you like come down here everyday to check the update leaks? Ok well the special level is called Mudded Cavern featuring muddy enemies like muddy, hardened muddy, mudgunner, a mini boss mudsplatter, and the rest that I won’t say cuz it ruins the surprise.