Troops Samurai - Fast boi - Cheap - Melee - Fragile Medic - Heals - Cheap - Survives more hits depending on how many projectiles there are Electromagnetic Gunner - That's a lotta damage - 2x the price of samurai -More reliable than samurai - Slow conscript - Cheap - Weak Targe - I ran out of ideas - Huge HP - Slow Enemies Samurai - Strong and kinda fast ngl - Melee Programmer - Money Witch - Wizard - Faster than samurai [enemy] Medic - Heal go brrr Electromagnetic Gunner - Damage go brr - Same word as Railgunner but my sibling doesn't know the difference -Faster than samurai [enemy] Railgunner - We don't need to talk about this Space to fire cool ball every 10 seconds - Delayed by a few seconds - KABOOM
I borrowed some designs from my brother but I had to change them a little so I don't get DMCA'd Update log 1.015 - Un-nerfed Targe - Buffed Targe - Targe is meta again Patch notes - Fixed game 1.01 -Nerfed enemy spawning (Enemy base takes longer to send enemies) -Nerfed Targe (more expensive) -Nerfed enemy earnings (earns less) -Nerfed gameplay (it's slower now) -Buffed Electromagnetic gunner [troops] (cost less) -Buffed medic (more HP, less damage taken) -Nerfed cannon (longer cooldown) -Enemies prices less -Balanced witch Moves faster less mana (less projectiles) -Nerfed programmer (less money output) -Balanced Railgunner fires less projectile -Balanced Electromagnetic gunner [enemy] Moves faster Fires less often -You earn less -Enemy cash capped -You start with 5 money -Enemy number is capped