drag around the handle to pull the chain. use the arrow keys to move the base, and if you break the chain, press space to respawn it. (you can also use the 2 arrows and swirly arrow buttons to do these things respectively.) the "segment to break at" variable changes which segment will cause the chain to shatter once popping out. setting it to 0 makes it unbreakable, but you can still lose grip of the handle if you drag it too far away from the base.
i made all the sounds :3 and also this was mostly inspired by the weird pully handle things in mario wonder they're a really neat game mechanic and i think more things like them should exist