Part 3 of T.U.O.T.U.B. animated by SpriteON Original Project: https://scratch.mit.edu/projects/958163554/ PLEASE WATCH IN FULLSCREEN TO ENJOY THE BEAUTIFUL VECTOR ART TO THE FULLEST While this is a remaster, I don't think it's any better as a work of art. In fact, I'm sure I made mistakes while recreating it. But this isn't just about the animation (Which let me be clear, I already thought was perfect), this is about the project as a whole, and quite possibly the entire landscape of animation on Scratch. While the original is truly a work of incredible talent, it falls into the same trap as many other Scratch animations out there. The project used a single sprite that would rapidly change costume to play the animation. Each and every frame consisted of tens of dozens of vector shapes, leading to tons of RAM usage as each one had to be rendered. When in fullscreen, the webpage was using as much as two to three Gigabytes of RAM. And, of course, it lead to the project crashing. If you care to read on, look into the Blank sprite for an explanation of everything I've done. Basically, I've used clones for each shot of the animation so that any shape that's not moving doesn't have to be pasted into every single frame. That includes backgrounds, as well as individual pieces of characters. P.S. Special tool controls for the project are P, R, and Space. ;)