MAP [Spawn]: Spawn [LEFT]: Shop -----Commands/Universal----- 9 - Round Money Down (For my OCD) 8 - Change Awaken Music / Mute Music W - Enter Buildings [Must be touching door.] ~---=Base=---~ 1 - Gold Rush [Grab that does a rush of quick fists, ends with a powerful heavy strike of cursed energy.] 2 - Approaching Station [Manifest two train doors and slam them in front of you, can be used in Tandem allowing you to stack other moves with this, must be cast first and has startup. Can stack with itself. Used to activate Domain.] 3 - Pachinko [Summon a bunch of pachinko balls of one of four colors and throw it at the enemy. Each color increases your pity. Used to activate Domain.] 4 - Crate Kick [Jump into the air and kick a shipping container downward.] 5 - {$777 In Shop} Idle Death Gamble [Release your Domain Expansion. It will start as a white baseplate, then it will begin automatically rolling numbers. Upon getting a Jackpot.. You become immortal for 4 minutes and 11 seconds. Rolling a scenario costs $100 and 15 Pity, so have some cash on hand.] {TLDR: 100 Cash + 15 Pity per roll.} {ALWAYS BET ON WHO?} {I also didn't add the dance.. That's for V2.. If I get to making it.} {..I was too lazy to make this canon IDG.} [Restless Gambler Buffs] - Makes Gold Rush heavy hit have way less startup. - Pachinko rates increase heavily. - Money gain is doubled.
JJK @echo-star-is-leader UPDATE v1 - Release UPDATE V1.2 - Replaced Infinite Awaken with Music Toggling - Renamed Domain Variable - Slightly buffed Crate Kick money gain - You can now turn left/right with Domain Expansion V1.21 - Nerfed Jackpot pity. (Resets to 0 after landing a jackpot) TO BE ADDED Crate Kick (in Restless Gambler) - Different move probably from Jujutsu Shenanigans Restless Gambler+ - Might give it a buff for [2] / Approaching Station Idle Death Gamble v2 - Possible complete rework??? Tripping on Love Tuca Donka Tons of inspiration from Jujutsu Infinite and a collective of Roblox Battleground Games. This was made for a contest between me and my friend, it was meant to be done in a day but I forgot about this until he pinged me about it. PITY SYSTEM {You start with 0 Pity. As you use moves or "roll" then it'll go up. All it does is increase your odds of a jackpot. Pachinko's colors increase it much more. Green is low, Yellow is medium, Red is high, and Rainbow is highest. }