Click to jump over the spikes! (yes it is mobile friendly) Version 1.7 (2.7 because alg dash 2..?) expect bugs, as the game is in its early stages The intro will only plays once (since you click green flag a lot) GAME WILL RUN POORLY ON LOWER END DEVICES thank you for 1k views wow we hit 5k views were almost at 10K views! I'll drop version v.1.7 when we reach the milestone THANKS FOR 10K! Geometry dash fan game KNOWN BUGS - player will die the corner of blocks because of weird hitboxes - on death sometimes the background will flash colors - sometimes when jumping as cube, it will jump only half its intended height (more common in mini mode) please report any bugs in the comments!!!!
This game took 6 months of hard work, it would be highly appreciated if you like or favorite Use turbowarp if you're experiencing extreme lag if you want to submit any of your level codes go to https://scratch.mit.edu/discuss/topic/798909/ ------------------------------------------ Changelog/Roadmap V.1.0 - release V.1.1 - added hitboxes V.1.2 - new level metallic madness - new game mode (robot) - new blocks - new decoration - new hazards - god race 2 fix - god race 1 redid first ship part - new cover V.1.3 - new demon level 2 minute - new cover - moving objects - new blocks - new hazards - 4x speed portal - new end screen V.1.4 - new level cat cafe - new dash orb - new fall orb - new red orb and pad - new level ui - spider game mode (cat) - (WIP) swing copter game mode (available in editor only) - new triggers - (WIP) 2.2 triggers - new startup screen - level polishing - updated ship physics - ui changes - added secret coins - new objects - new cover - fixed dual wave trail and positioning - fixed uneven dual ships - fixed dual UFO sizes - fixed flashbang background - (WIP) spider orb and pad V.1.5 - added character customization - (WIP) practice mode - (WIP) level editor V.1.5.1 - fixed editor not playing music - fixed practice mode not moving - fixed search not loading levels correctly V.1.6 - new level aquarium city (preview) - level balance changes - portal effects -transport effects -teleport orbs (WIP) -camera controls -added different gravity (walk on walls) V.1.6.1 - preview removed from LVL 20 - added mid ground - added stationary back ground V.1.6.2 - added turbowarp link in level selection screen V.1.7 - interactive objects - platformer mode (WIP) (used as a trigger) - 3 new levels tides - demon garage - harder beginners luck - insane -fix clipping bug -fix dreaded blue pad bug (sometimes the blue pad would switch gravity multiple times) -bee will be possible (previously not possible because of a bug) -rework camera controls (smooths camera transitions) -level balance changes (nerfed club bug)(buffed god race 1) -automatically start in editor mode v.1.8 (coming soon) -3 more levels - Jetski - hard - P________ - demon - F____ F___ - demon ------------------------------------------ Song Credits Cats - The Living Tombstone 2010 Toyota Corolla - 2003 toyota corolla Hatachi no koi - Lamp Palmtree panic - SEGA SOUND TEAM song for my long lost ghost friends - spellcasting Rude Buster - Toby Fox Blossom Haze - Tee lopes bee - GroovyDominoes52 may 19 - Ivusm solitude I think - Ivusm Lights Camera Action! - Tee Lopes party at club bug! - spellcasting God race - Metaroom Bubble Shuffle - BaBa city pop thing - Ivusm Temptation Stairway (waltz vers.) - Metaroom Metallic Madness Zone Act 2 - Tee lopes 3 minute - RFM Beats (cropped) Menu music - Robtop Intro music - 3ds startup sound (I miss those times) cat cafe - kosu aquarium city - Louie zong and when the tides change nothing will be left - blksmiith beginners luck - chipzel garaage - shirobonmusic Credits to griffpatch for the tile engine im sure thats enough tags.... right?