A scanner that uses stamping to show the position of other sprites. It is similar to @griffpatch's grid list but doesn't store data in a list. Inside, there is another scanner sprite that uses hexagons (experimental) instead of square pixels. The pixels have weird behavior when you set pixel size to a number with a decimal, if you want to see, change it in the code area. Don't worry, it won't mess anything up... maybe... IMPORTANT: Setting the variable pix size (Pixel Size) to a lower number can cause lag.