I highly recommend going to Turbowarp to have it run much faster: https://turbowarp.org/992321348?fps=60 Arrow Keys to move Includes: - Perlin noise - Terrain Colouring - PRNG [LCG] Seed system (inputing the same seed always outputs the same terrain) - Press S to change or copy the seed - Splicing If it looks weird, press V to set it back to viewing mode ---------------------------------------------------------------------------- Terrain may repeat after a while but I'm not sure... This uses perlin noise to try to generate terrain... There is a lot you can improve on this (including things that i have put in the project). If you want to use this in making a game, please credit me. Be warned that it might be a bit tricky to include because of how I've coded it. If you need help, please message me
All code by me! Here are some resources that I used https://www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/perlin-noise-part-2/perlin-noise-computing-derivatives.html https://www.youtube.com/watch?v=ob3VwY4JyzE https://www.youtube.com/watch?v=CSa5O6knuwI https://www.youtube.com/watch?v=Qj2FlSL---c https://www.youtube.com/watch?v=ZsEnnB2wrbI https://en.wikipedia.org/wiki/Linear_congruential_generator https://statmath.wu.ac.at/software/src/prng-3.0.2/doc/prng.html/Table_LCG.html #perlin #noise #terrain #generator #minecraft #pen %