click the green flag twice for the best outcome Includes: sprite trails, arrows and wasd, space to dash, z to shoot projectiles, level design that pops, upper levels, spikes, moving platforms, wall jumping, hitboxes, collectables, keys and doors*, and enemies. If you borrow anything from this game ask me before you do it. To wall jump press yourself against a wall and jump. When you reach the end try to go back to the first level. Comment what you thought about this game. The colors are opposite *clue: the key is in the basement .
Thanks to @griffpatch for the platformer tutorials. Thanks to @charlesbel for the counter This AI is terrible at playing platformers.