Just one of those "sans simulator" games but its Flowey. game is also currently broken also no dmg system yet ATTACK CONTROLS Q - "friendliness" pellets, pellets that follow the soul and spawn at the mouse. they don't stop unless Q is let go A - Wall from the left, I don't need to explain it. D - Wall from the right. V - Vines, a long vine that targets the soul not done yet
most of the attacks are coded like a other game so credits to the creator of that game (I uh forgot who)