The 1. 2. 3. 4. correspond to the two lists. Main goal is to maximize the profit. Lot of the things are self explanatory. Click on the buttons to buy stuff & to buy material click the keys in the () like: Metal - (m) Wood - (w) Plastic - (p) Cloth - (c) - {The Crafting Guide} - Also told in the List - StuffForItem (The number in the button corresponds to the number in the list which says how much is needed) M is metal wood is w plastic is p cloth is c 3m 5w 2p 4c - Sofa 1m 2w 1p 1c - Wood 2m 3w 2p - Table 1m 2w 5p - Cabinet CHEAT GUIDE (Look only if you are a cheater) The profit for each item is as following: Sofa - 250 Chair - 60 Table - 90 Cabinet - 100 P.S So to maximize profits just keep on buying sofas nothing else, after all they give you the highest profit, $250
This is a scratch project for my Scratch Class. I made it in under an hour. Spent most of the time on the visual details. Hope you like the presentation, something I usually lack. I put a lot of work into it and learned finance out of it. Finance Simulator Somethings to work on: A story More visual Change controls Comment in the Comment section and tell me how to make this project better, please I would be happy to make it better. IT DOESN'T"T GROW ON TREES!