Use a/left to turn left and d/right to turn right. Use space or hold mouse to boost. Use e to hide/show settings. Use r to go back to default (4/45/8/1) settings. --------- variables --------- Length sets player length (measured in segments) Versatility sets player turn speed (i recommend a factor of 360, otherwise it may be less satisfying, especially if the player length is big enough for a full rotation) Difficulty sets projectile speed and spawn time Mode sets projectile pattern (there are 3 so far)
It is a sample from a bigger project I am currently developing