Turbowarp >>> https://turbowarp.org/997828719 Drag the points to reshape triangles. Res changes resolution where 10 is lowest and 1 is highest. I made this for a 3D engine I'm gonna make soon.
All math formulas except for the "point in triangle" equations(w1 and w2) were made by me. Sebastian Lague explains how it works: https://www.youtube.com/watch?v=HYAgJN3x4GA&ab_channel=SebastianLague Although this looks very cool, it has some flaws. When B.y = C.y or D.y = A.y, then you get a weird line pattern. This is because w2 = (Y-y1-w1(y2-y1))/y3-y1 so when y3-y1 = 0, or when y1 = y3, then it's doing number/0, which makes it look very broken. I don't know how to fix this yet.