https://turbowarp.org/999336897?hqpen S - Show dots H - Hide dots Space - Speed test Note: FPS is measured by the theoretical maximum for the current conditions (only takes into account the tri-filler) and is not affected by scratch's 30 fps limit This is my triangle filler. It's not great compared to others but it's way better than the first one I made :D Pros: It's mine - I made it. I can use my own tri filler in my projects now :D (I know this only benefits me but....) It's fast enough to be useful - I can render more than 10 triangles without lag! It's not too big - It's just one script that's not too long Cons: It's slow - Slower than most other tri fillers but faster than my old approach (drawing scanlines) It's inaccurate - It has some gaps mainly near the corners (you can fix this by changing some values but it becomes a lot slower then. I may spend some time fine tuning this though) If for some reason you want to use this one instead of a better one, you can but please give credit. Important note: It freezes on my Chromebook sometimes in Fullscreen (It runs fine for a second or two then freezes) Please let me know if this happens for you too. (on scratch or in Turbowarp) Changelog: v1.0.2 - Fixed a default setting (again) and added an FPS counter v1.0.1 - Changed some values and fixed a default setting v1.0.0 - Release v0.9.9 - Fixed speed test v0.9.8 - I removed the distance between block and made it all one script