Moves: 1 - dash left - dash towards the left - 5 FDA 2 - dash right - dash towards the right - 5 FDA 3 - jump - jump and pause in the air for the next turn - 4 FDA Alt 3 - slam - when in the air, slam attack under you - ?>1 FDA[ 4 - block - block any attacks in that round, knocks attacker - 7 FDA 5 - hustle - doubles your next attack (lost if attacked) (it can also be used as a close range melee) - 6 FDA 6 - dash attack left - dash attacks towards the left - ?>2 FDA 7 - dash attack right - dash attacks towards the right - ?>2 FDA 8 - diagonal attack left - up left attack - 3 FDA 9 - diagonal attack right - up right attack - 3 FDA 0 - projectile attack - shoot a slow projectile - 21 FDA (projectiles can be blocked by a projectile) FDA - Frame DisAdvantage: how long til your next move 1 FDA = 0.1 seconds ?>_ - based on fall distance / At least _ NOTE!!!: FDA system isnt really accurate
Lazy ahh + op mod