Why am I sharing this? Long story short, Breach is big, but I want you guys to be able to play what I have now. Please enjoy what little of V4 is done. *Turbowarp recommended: https://turbowarp.org/712527374?hqpen&clones=Infinity&limitless WASD or arrow keys to move [Spacebar] to use ability 'e' or 'm' to interact (portal, items, pets, etc.) Click to attack O & P to cycle through your items (You use all of them, its just to see what you have) Updates--------------------------- V2: -Added 21 power-ups and 2 new characters. -Updated UI for the menu. -Renamed some characters. V2.5: -Added a new character, and the pink items have something to do with that. -Updated hallowed woods to have unique updates. -Replaced the "Base Defense" stat with the "Max Shield" stat. V3: -Added 5 community characters (voted by the community) -Added a new (unfinished) stage -Added a new pet system -Added 4 new room types -Added 1 boss -Added a floor counter and currency system -Added 6 new items -Added menu music -Added in a few unlock conditions -And of course, balance changes V3.1: -I thought I fixed homing bullets bug -Fixed self-damaging chain lightning bug -Changed Rift Guardian's ability description V3.2: -Fixed Nanobullets -Fixed Intranet razorblazding through field items -Changed Velvet's Unlock condition -Fixed Superior Noctu no-clipping V4.0a: -Fixed Stella and Ricochet's unlock conditions -Attempted fix for the infinite revive glitch V4.0b: -Changed item interactivity to save space -Nerfed Kali's invincibility during Hex Dash by 50% -Fixed Cici's ability (it's a wave that hesitates enemies) -Gave the Intranet Boss a chance to spawn you in the Hallowed Woods -Updated Pets to use the same text format as items V4.0c: -Added a makeshift save and load feature, check out that downwards arrow icon in the menu. -Added in lore unlocks for all of the legacy Breachers (as well as Vandal) -Added in lore from the V3 competitors (sources are scattered from the breach menu concepts to the actual customizer project - I can change it if you want, competitors) -Updated the Character animations to save space. V4.0d: -Added a few more skins -Added Monument functionality - changing the gauntlet room -Added a "cutscene" system of sorts. (You'll kinda see it in the SCEA Underground) V4.0e: -Added a few items -reworked the item display (still one more thing missing) -Made a few tweaks to some of the sound effects, and added a few new sound effects -Gave Uvi a new skin - now every Breacher has at least one skin! -Also added skins for Revet and Vandal -Reduced the difficulty modifiers