- Ultra Street Fighter Turbo - 1700+ assets ★ GAMEPLAY (You can configure the keys in the menu) [A] or [<] - Move left [D] or [>] - Move right [S] or [v] - Crouch [W] or [^] - Jump [E] or [L] - Attack [Q] or [M]- Turbo Art ★ COMMAND LIST Lightly tap [E] or [L] - A quick attack that's good at getting your opponent to back off. Tap [E] or [L] while crouching- A leg sweep that sends your foe flying upward with little horizontal movement. [E] or [L] while airborne- An attack that sends the target rocketing toward the ground and lasts a while. Hold [E] or [L] while standing- A special attack. Differs depending on character used. Hold [E] or [L] while crouching- A special attack. Differs depending on character used. Press [Q] or [M] with full meter- A Turbo Art. Differs depending on character used. ★ CHARACTERS **All new characters have the same specials and Turbo Art as the one just above them in the selection screen.** • Ryu- A well-known face to anyone familiar with fighting games. His specials are great for denying his opponent access to close quarters, with Hadoken keeping foes on their toes and his Shoryuken dispatching anyone who dares come from above. • Ken- Though he lacks the projectiles of his opponents, he's far better at bringing himself to the fight rather than vice-versa. He shares Ryu's Shoryuken but also comes with a new technique to close the gap- the Tatsumaki Senpukyaku. • Chun-Li- Her powerful kicks are already great on their own, but she also comes with specials great for grounded opponents; the Kikoken and Spinning Bird Kick can force your enemies to take to the air. • Guile- A seasoned airman with the specials to show for it. Flash Kick can be used to catch incoming opponents off guard and Sonic Boom can be used to lure them in close. • Sakura- Though still fledgling, her style of fighting is surprisingly well-developed. Her Hadoken (yes, like Ryu's) is great at annoying foes from a distance, and her Shunpukyaku helps to close that distance when it's time to get serious. • Cammy- Once brainwashed, this former soldier still packs a serious punch- and seriouser kicks. Spiral Arrow can be used to pressure your opponent with breakneck speeds, and when the job is done, her Cannon Spike is a great tool to wrap things up.
★ PATCH NOTES: -6 characters have been added and there is now a versus mode, a training mode and an arcade mode ! -Bouncing against the wall now throws you further. -General knockback increased -Speed of projectiles increased -You can now build a bit of meter by doing a special. -You can keep your meter after a round. -Characters now have stats that can slightly affect their speed, damage and defense.There's a grid in the game that groups the changes. You can also press on a character during character selection to take the old version of that character. I also wanted to (try to) add an online mode, but scratch's servers are currently down, so I don't feel like waiting weeks for something I'm not even sure will work. Instead, I've added an arcade mode, which I think is welcome. ★ CREDITS: The game is created by @drawmore. Every new characters are drawn by @SonicPlayz155. There is just Ryu that got changed into Evil Ryu by me. The new backgrounds, music, art also come from the @SonicPlayz155's game "Street Fighter Turbo (Third Strike Edition) WARNING: Horrible". https://scratch.mit.edu/projects/1097781024/ Here is the original game made by @drawmore : https://scratch.mit.edu/projects/778788629/ 12/29/24 - V.1.01 : Improved some of the new backgrounds. Bouncing against the wall now throws you a little less far and the general knockback have been slightly increased. V.1.015 : added some win quotes and fixed some bugs with the arcade mode. 12/30/24 - V.1.017 Patched a bug that reset the meter of the second player.