The Goal is to beat the final boss of the gamemode or at least level 130 in endless Fire Spell: 1 turn cooldown 5 damage Leaf Spell: no cooldown 3 damage Water Spell: 2 turn cooldown 10 damage Rock Spell: 2 turn cooldown 4 damage stuns enemy Lightning Spell: Does no exist (yet, will replace rock) Lava Spell: 15 damage every 2 enemies Ice Spell: 12 damage once per enemy (replaces lava) Poison Spell: 6 damage 3 uses no cooldown, then 2 enemy cooldown Ulti: does 50 damage and has a different animation for each attack chosen recharges after 10 enemies poison ulti currently does not exist btw Mage Duels does not do anything Slime Rush Enemies: Water Slime: 7 damage every other turn 20 hp Leaf Slime: 3 damage every turn 20 hp Fire Slime: 5 damage every other turn 20 hp Rock Slime: 4 damage every other turn 25 hp LAVA Slime: 5 damage every turn or 10 damage with Ult 30 hp spawns as boss at level 5 and as normal enemy at level 11+ ICE Slime: 6 damage every turn or 3 and skip turn with ult 40 hp base attack does 3 damage through shield Ult ignores shield spawns at level 10 and as enemy at 21+ POISON Slime: 9 damage every turn or 5 damage on your turn for 3 turns with ult shield blocks ult spawns at level 20 DARK SLIME (Final Boss): 10 damage every turn or 30 damage with ult (low chance) that does 10 through shield Slime Rush Endless: Be Surprised Keep an eye out for Easter Eggs!
All credit goes to @Bvtterfly33333