Try playing on turbowarp here: https://turbowarp.org/1198431189?fps=40 CONTROLS WASD/JIKL - move Q/E - cycle item spaces Z/C + click - place/eat bunny for health click - mine/destroy What is a featured music piece? Each update has its own featured music piece, which means during the daytime, there is a 41.6666667% chance of the music playing.
Update v0.0.4: (most of the stuff I did were 3 things that got scrapped because of the lack of time to finish today) - Added splash text - Added loading screen - Some more complex code editing in the way sprites are loaded - Added loading % - Added 2 more music pieces; Strad and Haggstrom CREDITS BELOW Idea of mixing old Legend of Zelda, Earthbound, Pokemon games-style with an open world sandbox game like Minecraft or Terraria, was created by me. Or, at least I didn't get this idea from anywhere else. While thinking of this idea, I searched deep for a game like this online, but couldn't find any. Thanks to @griffpatch_tutor for the base of the tile engine (I changed a bunch of it for it to work with my game) https://scratch.mit.edu/projects/725577493 Thanks to @O_Lobster for most of the art. Thanks to Daniel Rosenfeld (C418) and Rena Leine for the music. Thanks to @BetaAxle for the text engine, which I used to display the quantity of each item in the inventory. https://scratch.mit.edu/projects/12130112/ Inspiration taken from Minecraft (Mojang), Terraria (Re-Logic), OG Legend of Zelda (Nintendo), Earthbound (Nintendo), and more old Nintendo RPG style games.