Double Click the green flag to make the project better Remember: If you see the "?" (A Question mark glitch) in this project, try refreshing several times or play this turbowarp/fixed version: https://turbowarp.org/1127534660 ///A NORMAL WEATHER SIMULATION A weather simulation on any place. May contain some bugs. Also not entirely realistic. Hold Space to Hide variables, Release to show variables Press Q to mute/unmute precipitation, wind, and birds Hold E to See the storm distance, Severe Storm Risks, and Kill Counts, Release the E key to hide them Press S to mute/unmute the thunderstorm Press O to mute/unmute the music Press I to mute/unmute death sounds Press 9 to see the weather list and set the weather to =Use the sliders on the corners to manipulate storm properties. =precipitation, and lightning will not be available to manipulate unless cloud cover is above 95% with the humidity is above 80%. =High enough wind speeds will destroy windows. =If you set the temperature to >56, then set the high altitude temperature to <45, Humidity to 100%, cape index to 7500, with high enough condensation will produce hail. =If you combine Earthquake intensity to >8 and winds to >35, it will result a tsunami =when you set the cloud cover to >95 while the pressure is <29, then you can manipulate weather properties! =if you set the CAPE to >1999, then set the wind speed to above 49, then set the high altitude temperature to below 32, then hold x and see the downburst variable, during that, you can release the x key to hide the downburst variable ---- =Cloud cover (0-100): how much the clouds cover the sky =Wind speed (0-60): speed of the wind (also affects speed inside the clouds) =Condensation (0-100): how much the water condenses in the clouds to form rain, controlling precip-fall =Static charge (0-30): How much the ground and clouds are electrically charged, controlling lightning frequency. Watch out for a jumpscare, there's a small chance that a flash would create a lobotomy. In this project, lightning flashes usually makes noises (such as screams) just before a demonic roar (thunder) or no thunder =Temprature (F): when the temprature is >55 until 76, its a normal temprature, when the temprature is <60, it's too cold, when the temprature is >76 until 82, it's warm. When the temprature >82, it's hot =Earthquake (0-10.5): how much the earthquake can shake the building =CAPE (Convective Available Potential Energy): How much the instability enters the atmosphere, when the CAPE index reaches above 5000, the variable named static charge appears =Pressure (inHg) (22-32.5): the force exerted by the weight of the air in the Earth's atmosphere above a given point. Birds can spawn in this project every 6 am, <31 minutes