Keybinds: WASD to move around, slide the mouse in different directions to look around, Z to pull up a radar map, and CLICK to shoot at enemies. cool information I found while modding: there is no sheild bar, but instead a different statistic called stamina that is hidden. Stamina acts like a shield bar with extra properties; Stamina determines how red the screen gets, while also making sure that the first few times you are hit you won't take damage, and instead lowers the stamina to warn you. Maybe I'll make the stamina bar visible, but I'm still figuring out other gui changes so its not a priority. (story mode) click SPACE then E to begin. (Firefight mode) CLICK to cycle through the different maps, and use E to select a map to play on.
##a = first snapshot of the year 20##, m# = mod # to distinguish between mods and vanilla ------------------------------------------------------------------------- Snapshot 25a - Cleaner GUI, fixing bugs I created by modding gui, figuring out how the code works Coming Soon: -Crosshair color changes based on environment; so it doesn't become invisible when background is black -More interactable main menu -Texture Pack options -More gui changes -FOV changer (maybe) -In-game visual tutorial using gifs (maybe) -More User-friendly health bar layout