Press the start button to start the simulation! The extras menu button will appear after a game is finished btw. Note: If sprites start spawning upon flag click, or sprites are going through walls even when walls collisions are enabled, click the flag! Extras Menu Buttons: - Sprite Count: number of sprites that will spawn. (On either the character or enemy side.) - Speed: how fast sprites will move. - Size: the size of the sprites. - Transparency: how transparent the sprites will be. - Brightness: how light or dark the sprites will be. (this also determines if sprites can collide with each other.) - Wall Collisions: Determines if a sprite will collide with walls. (sprites will collide with the edges instead) - Collision SFX: On = Make a sound every time the sprite collides with a wall, Off = Makes no sound. .
This is still under going some things right now I'm working on the thumbnail