Fools, you got where we wanted you to be. We let the RRI break through our lines so we could sourround and destroy, we also have some new things are using in combat. As we begin to sourround the fleet of RRI ships we used a very dangerous move and Warped in as close as we could to the RRI ships and let loose all of our weaponary on them, in that engagement out of the 9 heavy RRI warships we only lost about 11 Narvik class. This tactic was useful and proved effective to our standard 1.5:1 ratio of losses, we will use this to our advantage. We began our attack, hundred of Narvik class warships attacking at once. Most battles are still occuring so I will tell you all that have finished or are near done. We managed to somewhat encircle the RRI forces, we are not pushing to destroy them as a whole. We also launch a brutal assault to clear the bunkers inside of the RRI buildings, we bombard them to at least make the RRI soldiers a little scared and that seems to help ever so slightly. We plan to just keep them stuck inside of there until the war ends, we make some territory but other than that we will list our limitations and how to use the Warping tech. DANGER OF WARPING WARFARE When warping the ship is shortly weakened and leaves it vurnarable for a short period of time, it also can go so far so we can't use it to teleport behind all of your planets. It also has a cooldown so we commit if we Warp near RRI ships. We also warp where RRI ships have blind spots or are less effective, like the other side while all the weapons are pointing to the other side. This will be used a a fairly rare move and very dangerous but so far the Causualties have been in this are. RRI Warships - 16 Infantry - 10 Million United Ember Empire Warships - 20 Infantry - 9.5 Million Let me know what to change if there is anything wrong :D