Bitland Preview is an early look at upcoming features before they arrive in the main game. This version lets players explore new mechanics, visuals, and systems while they’re still being worked on. Some things may change, break, or disappear later—this is where new ideas show up first! Texture Overhaul & Testing! I'm working on a full texture overhaul to make everything feel more consistent across the "3D" perspective. Instead of dropping it all at once, I'm adding new sprites and textures to "Blueprint" piece-by-piece as they’re ready. Go check out the new look and let me know what you think—I’m changing things based on your feedback! Controls: W — Walk forward A / D — Turn camera (Watch the perspective shift!) Space — Jump E — Open/close inventory Click — Break nearby things 1-9 / Scroll / Click — Switch items Crafting & Layered Building: Open your inventory and click tools, fences, or torches to craft them. I’m testing how the new building textures look from every angle, so build a massive fort and let me know if any of the sprites look "off" when you rotate.
The new textures and animations are in the costumes of tiles and items, I'm not much of a coder so I left the implementation to you. NOTE: I AM ADDING STUFF TO TILES AS WE SPEAK.