Should be keep the dual grid system(smooth) or the other merged tile system(scourge bringer)? expanded a bit on the player engine player by @g7-behemoth Made for PCVIII - team wolf. engine desc: -dual grid system -XYZR camera movement, although I limited ZR movement because of pixel art. -Rendering completely seperate from physics. -Uses stamps, not clones (because of pixel art&performance) -Uses points to collide, not AABB collisions (needs to be improved)
I added better corners