[CONTROLS]: - KEY CONTROLS A & D - Move F - Parry Click/Hold - Slash S - Slide/Crouch W - Jump Q - Dash (0) - Pause Z - Enable Visual Hitboxes - ENEMIES P - Spawn claw guys O - spawn eye thingies - AUDIO M to skip song (Plays randomly) (-) Key to view Music Menu to select your favorite song as well as access volume and pitch (I think I really like parries in games) HI OKAY SO LIKE, I CAN FINALLY WORK ON GAMES AND STUFF SO CHECK BACK EVERY WEEK FOR COOL NEW THINGS PLEASSSEE [NOTE FOR UPDATES]: (-) Added Initially. (+) Added over time at a different date, not big enough for a whole update. (~) Probably, don't expect. [UPDATES]: Overhaul Update | v1.2 - (2/18/2026) - Changed slash attack to be way smoother and only use your sheathe (You'll see why in the future) - Updated some sprites, increased sword size for scaling. - Updated UI and planning on making style points, and fix more bugs - Working on health, dealing/receiving damage and stylize everything to feel unique. A bit more stuff | v1.3 - (2/24/26) - Implemented a new enemy, eye drone thing..? Just roll with it for now- - Added Healthbar - Added Screenshake and basic parries/deflect - Added enemy health so now you can actually damage! - Me when I love making things feel impactful (more effects, MORE!!) - Startup transition ~ Upcoming is collectable currency, working on a waves system, maybe a new map, sound effects, and more tracks! Scoring and Ranks! | v1.4 - (2/24/26) - Added a meter for ranking, you build it up with tricks and such - Added Ranks (No Effect yet) - (adding) Visual point counter - A bit more visual polish - (adding) Waves of enemies - Added a Dash!! - Fixed Scoreboard bug where if too many score notifs popped up too fast it would disconnect and make the UI look weird - Added more music - Added music tracker, displays which song is playing and who its made by. STYLE! | v1.5 - (2/24/26) - SIGNIFICANTLY NEW MAP! - Added more music - Added new keybinds for music - Even more special effects and cleaned up movement - Adjusted Animations - Fixed Sliding - ADDED PAUSING!! - Updated Player model. ~ Implementing enemy wave mechanics - Possibly new enemy and reworked melee parries + Added Spawn Animations + Changed Claw guy animation to look a lot nicer +Adjusted Parry windows for deflects and actual perfect parries! GROOVE!! - | v1.6 - (3/8/26) - ADDED A NEW MENU FOR MUSIC/AUDIO WHERE YOU CAN ADJUST VOLUME AND PITCH (working on adding full list - Added more atmosphere - Added a bit more damage impact - Added Scarf to player model and changed sword design to be up to date. - Added Song Looping - Added M1, Dashing, Damage, sound effects and changed Parry sound. + Changed jumping animation and added squash and stretch a bit. + Changed M1 System to have a 3rd attack, move further that hits twice and gives a bit more distance. +Added player attack hitboxes instead of player check [ PLANNED]: ~!Rework mobility and make the map move for once, areas for levels, upgrades with combos, different abilities, different weapons, customization and more. EXPECT BUGS BECAUSE I SUCK!
THIS... IS STOPNUKING.... (STARTS AFTER 5 SECONDS)